Immortals of Aveum is Upgrading to Unreal Engine 5.2!
Today at Unreal Fest, our Associate Art Director, Julia Lichtblau, announced plans to update Immortals of Aveum to UE 5.2.
“Gameplay is solid, the world is beautiful, and I feel compelled to return to Aveum to pick up anything that I missed along the way.”
“A great fantasy story with loads of interesting lore”
“Immortals of Aveum is a stunning showcase of the tech powering Unreal Engine 5”
“Immortals of Aveum is an impressively confident first-person shooter with a hearty solo campaign and fast-paced, spellcasting combat that’s spectacular to watch.”
“Carves out its own place in the broad genre of shooters”
“Must-play title for all fans of FPS and story-driven content”
“The combat is tense and it has a lot of variety. The puzzles make you think, and mastery comes with developing a play style that makes use of magic combos.”
Immortals of Aveum is like Call of Duty in a fantasy game | hands-on preview
“Chaining spells together and figuring out the optimal way to clear the battlefield never got old and was always a joy to watch unfold.”
Immortals of Aveum preview: A potentially enticing evolution for first-person shooters
“Immortals of Aveum is coming together as an original and compelling entry into the pantheon of first-person shooters.”
Today at Unreal Fest, our Associate Art Director, Julia Lichtblau, announced plans to update Immortals of Aveum to UE 5.2.
We’re listening to your feedback on Immortals of Aveum and are continuously working to bring as many improvements to your gaming experience as possible.
The PC patch 1.0.5.0 arrives today, September 29, with the launch of FSR 3 in Immortals of Aveum on PC!
We’ve got an update for PlayStation 5, Xbox Series X|S, and PC headed your way. We’ve been listening to your feedback and we’re working to get everything we can into patches over the coming months.
We continue to work to make Immortals of Aveum™ the best game it can be and we appreciate everyone who has taken the time to play, share their feedback, and send in bug reports.
We wanted to thank you all for the support, feedback and bug reports. Our second patch update brings a lot of key fixes, so please be sure to read over the release notes.