Can you imagine working on a creative project for years, having it become a beloved classic, and then, over a decade later, it gets remade anew: beautifully modernized and enhanced in ways that weren’t possible before?
How would you feel if you were handed a project brilliantly designed by someone else, and asked to remake it with meaningful design improvements, all the while staying true to the spirit of the original?
Join us for a candid conversation between Bret Robbins, Creative Director of the 2008 hit Dead Space, and Roman Campos-Oriola, Creative Director of the 2023 Remake, as they share insight into design decisions, the challenges of creating then recreating a game, and what they learned along the way.
Listen to this bonus Dead Space episode on your favorite audio platform: Spotify, Apple Podcasts, Google Podcasts, Overcast, Amazon Music, iHeartRadio, Castbox, Pocket Casts, Radio Public, or Stitcher. You can also watch this episode on YouTube.
Our original podcast series, Rise Above, delves into the world of video game development through conversations with some of the industry’s leading devs. Stay tuned because Season 1 arrives later this year!
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Game dev journeys don’t end with the podcast. Check out YouTube to find out what Bret Robbins thinks as he reacts to the Dead Space Remake for the first time. Be sure to sign up for our newsletter, The Standup, to catch bonus insights and additional commentary from the developers we talk to on this show.
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