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Getting Started in Game Development: Resources for Aspiring Developers

There are many ways to get into the games industry but where do you start?

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Game Dev Journeys: How folks on our team got started in the games industry

We asked our studio what were some of the most common myths they’ve heard about working in the industry.

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Debunking Myths About Working in Gaming: How the Staff “Game Idea Thinker Upper” Gets to Play Games All Day

We asked our studio what were some of the most common myths they’ve heard about working in the industry.

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Balancing fun and difficulty in games

Our team shares their advice to help answer a common game development question: “How do I balance difficulty and fun in my games?”

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What games would game devs pick as award winners? Watch the video to find out!

We asked our team to share their predictions and top titles for the DICE Awards.

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Listen in to a Candid Conversation Between the Creative Directors of the 2008 Dead Space and the 2023 Remake!

Dead Space Creative Directors, Bret Robbins (2008) and Roman Campos-Oriola (2023), discuss the Remake in this bonus episode of Rise Above.

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gamesindustry.biz - making a single player magic shooter in a military world

EA Originals: “We are moving away from niche”

GamesIndustry.biz: It’s also not some niche publisher of indie art-house games anymore. During The Game Awards last year, EA Originals revealed Immortals of Aveum.

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Watch “Dead Space’s Original Creator Reacts to the Remake” featuring Ascendant’s Game Director, Bret Robbins

Join Ascendant’s’ CEO and Game Director, Bret Robbins, as he relives his experience creating the original Dead Space while playing the remake.

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This year is stacked with promising FPS games

PC Gamer: You don’t see first-person wizard games every day, and definitely never one with a significant budget, so that alone has earned my interest.

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