Here’s what ‘Call of Duty, but with magic’ looks like in action
Sometimes the simplest description is the awesomest
read moreSometimes the simplest description is the awesomest
read moreThere are many ways to get into the games industry but where do you start?
read moreWe asked our studio what were some of the most common myths they’ve heard about working in the industry.
read moreWe asked our studio what were some of the most common myths they’ve heard about working in the industry.
read moreOur team shares their advice to help answer a common game development question: “How do I balance difficulty and fun in my games?”
read moreWe asked our team to share their predictions and top titles for the DICE Awards.
read moreDead Space Creative Directors, Bret Robbins (2008) and Roman Campos-Oriola (2023), discuss the Remake in this bonus episode of Rise Above.
read moreGamesIndustry.biz: It’s also not some niche publisher of indie art-house games anymore. During The Game Awards last year, EA Originals revealed Immortals of Aveum.
read moreJoin Ascendant’s’ CEO and Game Director, Bret Robbins, as he relives his experience creating the original Dead Space while playing the remake.
read morePC Gamer: You don’t see first-person wizard games every day, and definitely never one with a significant budget, so that alone has earned my interest.
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