GET PREPPED FOR THE ECHOLLECTOR UPDATE THIS NOVEMBER!
It’s time to sigil up in a big way as all-new challenges are headed to you for Immortals of Aveum™ in The Echollector Update!
It’s time to sigil up in a big way as all-new challenges are headed to you for Immortals of Aveum™ in The Echollector Update!
Update 1.0.5.5 arrives November 2nd, with performance improvements on PlayStation 5, Xbox Series X|S, and PC.
Our team leads chatted about our move from UE4 to UE5, what kinds of opportunities UE5 opened up, and the future of Immortals of Aveum and Unreal Engine.
Today at Unreal Fest, our Associate Art Director, Julia Lichtblau, announced plans to update Immortals of Aveum to UE 5.2.
We’re listening to your feedback on Immortals of Aveum and are continuously working to bring as many improvements to your gaming experience as possible.
The PC patch 1.0.5.0 arrives today, September 29, with the launch of FSR 3 in Immortals of Aveum on PC!
We’ve got an update for PlayStation 5, Xbox Series X|S, and PC headed your way. We’ve been listening to your feedback and we’re working to get everything we can into patches over the coming months.
We continue to work to make Immortals of Aveum™ the best game it can be and we appreciate everyone who has taken the time to play, share their feedback, and send in bug reports.
We wanted to thank you all for the support, feedback and bug reports. Our second patch update brings a lot of key fixes, so please be sure to read over the release notes.
Thank you for playing Immortals of Aveum™ this first week. We appreciate all of your feedback and have rolled out our first post-launch update.
We’re practically exploding with untamed excitement for players to finally experience Immortals of Aveum™.
We’re taking a moment to dive into the Performance Budget Tool and what it means for PC players.