Studio News.

Balancing fun and difficulty in games

Balancing fun and difficulty in games

Our team shares their advice to help answer a common game development question: “How do I balance difficulty and fun in my games?”

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Listen in to a Candid Conversation Between the Creative Directors of the 2008 Dead Space and the 2023 Remake!

Listen in to a Candid Conversation Between the Creative Directors of the 2008 Dead Space and the 2023 Remake!

Dead Space Creative Directors, Bret Robbins (2008) and Roman Campos-Oriola (2023), discuss the Remake in this bonus episode of Rise Above.

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EA Originals: “We are moving away from niche”
gamesindustry.biz - making a single player magic shooter in a military world

EA Originals: “We are moving away from niche”

GamesIndustry.biz: It’s also not some niche publisher of indie art-house games anymore. During The Game Awards last year, EA Originals revealed Immortals of Aveum.

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Watch “Dead Space’s Original Creator Reacts to the Remake” featuring Ascendant’s Game Director, Bret Robbins

Watch “Dead Space’s Original Creator Reacts to the Remake” featuring Ascendant’s Game Director, Bret Robbins

Join Ascendant’s’ CEO and Game Director, Bret Robbins, as he relives his experience creating the original Dead Space while playing the remake.

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This year is stacked with promising FPS games

This year is stacked with promising FPS games

PC Gamer: You don’t see first-person wizard games every day, and definitely never one with a significant budget, so that alone has earned my interest.

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“Rise Above” Podcast Delves into Game Dev Journeys Becoming Masters of Their Craft

“Rise Above” Podcast Delves into Game Dev Journeys Becoming Masters of Their Craft

Today marks the launch of our pilot episode of “Rise Above.” While this series talks to industry experts with storied careers, our podcast journey is just getting started.

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Watch ‘How Game Designers Tell Great Stories,’ featuring Ascendant Studio’s Game Director, Bret Robbins

Watch ‘How Game Designers Tell Great Stories,’ featuring Ascendant Studio’s Game Director, Bret Robbins

Today we’re launching our YouTube channel, a place where we give you a candid, inside look at our team.

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Celebrating 4 Years as Ascendant Studios
A photo of the Ascendant team during an office event

Celebrating 4 Years as Ascendant Studios

At Ascendant, we recently celebrated our fourth anniversary as a studio and have big things we’re looking forward to in our fifth year.

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