Studio News.

Making a single-player magic shooter in a multiplayer military world
gamesindustry.biz - making a single player magic shooter in a military world

Making a single-player magic shooter in a multiplayer military world

Ascendant’s Bret Robbins says he “didn’t really have a choice” but to make Immortals of Aveum after leaving Call of Duty development

1867 1400 Ascendant Studios
Welcome to Aveum

Welcome to Aveum

Welcome, Magnus. It’s time for you to begin your path to join the Immortals, champion protectors of Aveum.

2560 1440 Ascendant Studios
Debunking Myths About Working in Gaming: How the Staff “Game Idea Thinker Upper” Gets to Play Games All Day

Debunking Myths About Working in Gaming: How the Staff “Game Idea Thinker Upper” Gets to Play Games All Day

We asked our studio what were some of the most common myths they’ve heard about working in the industry.

1032 774 Ascendant Studios
Balancing fun and difficulty in games

Balancing fun and difficulty in games

Our team shares their advice to help answer a common game development question: “How do I balance difficulty and fun in my games?”

1281 960 Ascendant Studios
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