IMMORTALS OF AVEUM FEELS LIKE EA’S NEXT BIG SINGLE-PLAYER FRANCHISE
It’s not quite magic Call of Duty, but the stellar production and exciting action isn’t far off.
It’s not quite magic Call of Duty, but the stellar production and exciting action isn’t far off.
Taking the role of a Magnus, you’ll need to use all of the tools and every spell at Jak’s disposal in order to survive the Everwar.
Ascendant’s Bret Robbins says he “didn’t really have a choice” but to make Immortals of Aveum after leaving Call of Duty development
The developers at Ascendant Studios reveal what Unreal Engine 5.1 brings to the world of Aveum.
Welcome, Magnus. It’s time for you to begin your path to join the Immortals, champion protectors of Aveum.
Sometimes the simplest description is the awesomest
There are many ways to get into the games industry but where do you start?
We asked our studio what were some of the most common myths they’ve heard about working in the industry.
We asked our studio what were some of the most common myths they’ve heard about working in the industry.
Our team shares their advice to help answer a common game development question: “How do I balance difficulty and fun in my games?”
We asked our team to share their predictions and top titles for the DICE Awards.
Dead Space Creative Directors, Bret Robbins (2008) and Roman Campos-Oriola (2023), discuss the Remake in this bonus episode of Rise Above.