Game Dev Journeys: How folks on our team got started in the games industry
We asked our studio what were some of the most common myths they’ve heard about working in the industry.
read moreWe asked our studio what were some of the most common myths they’ve heard about working in the industry.
read moreWe asked our studio what were some of the most common myths they’ve heard about working in the industry.
read moreOur team shares their advice to help answer a common game development question: “How do I balance difficulty and fun in my games?”
read moreWe asked our team to share their predictions and top titles for the DICE Awards.
read moreDead Space Creative Directors, Bret Robbins (2008) and Roman Campos-Oriola (2023), discuss the Remake in this bonus episode of Rise Above.
read moreJoin Ascendant’s’ CEO and Game Director, Bret Robbins, as he relives his experience creating the original Dead Space while playing the remake.
read moreJoin Tess as she shines a light on the talented people behind Immortals of Aveum™
read moreToday marks the launch of our pilot episode of “Rise Above.” While this series talks to industry experts with storied careers, our podcast journey is just getting started.
read moreToday we’re launching our YouTube channel, a place where we give you a candid, inside look at our team.
read moreAt Ascendant, we recently celebrated our fourth anniversary as a studio and have big things we’re looking forward to in our fifth year.
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