EA Originals: “We are moving away from niche”
GamesIndustry.biz: It’s also not some niche publisher of indie art-house games anymore. During The Game Awards last year, EA Originals revealed Immortals of Aveum.
GamesIndustry.biz: It’s also not some niche publisher of indie art-house games anymore. During The Game Awards last year, EA Originals revealed Immortals of Aveum.
Join Ascendant’s’ CEO and Game Director, Bret Robbins, as he relives his experience creating the original Dead Space while playing the remake.
PC Gamer: You don’t see first-person wizard games every day, and definitely never one with a significant budget, so that alone has earned my interest.
Join Tess as she shines a light on the talented people behind Immortals of Aveum™
Today marks the launch of our pilot episode of “Rise Above.” While this series talks to industry experts with storied careers, our podcast journey is just getting started.
Today we’re launching our YouTube channel, a place where we give you a candid, inside look at our team.
At Ascendant, we recently celebrated our fourth anniversary as a studio and have big things we’re looking forward to in our fifth year.
GamesIndustry.biz: “I remember thinking… instead of a helicopter, what if that was a dragon?”
Our studio hit an incredible milestone tonight – we announced our debut game at The Game Awards – Immortals of Aveum™
Polygon: The Game Awards is full of world premieres but it’s rare that one of them looks quite so different as Immortals of Aveum does right off the bat.
Today we announce, “Rise Above,” an original podcast production by Ascendant Studios coming in 2023!
Shacknews: Bret Robbins may now be the CEO of Ascendant Studios, but before he got…